2009-04-21
Not much happening in the Rue Morgue
Rock, Paper Shotgun has a fun rant about locked doors in video games:
Locked door, I hate you.
I hate the way you are resistant to knives, to guns, to sledgehammers, to rocket-propelled grenades, to weapons that rewrite the very laws of physics, to dark unearthly magic, to punches that can knock a man’s head clean off.
...
I hate the way I’m expected to give up trying to open you when I see the words “this door has been locked from the other side” or “this door opens elsewhere”, as though they’re a command from God himself....
I hate the way you so often lead to nowhere, how you are nothing more than decoration for a wall.
Labels: videogames

Locked doors that are only for decoration always remind me of this one episode of Murder She Wrote. Angela Lansbury was hired as a consultant for a new virtual reality video game (it’s the 90s, yo!) and she chided the developers for lining a hallway with useless locked doors.
"People will always assume that locked doors lead to something special. You can’t just fill your world with locked doors and then not put anything behind them!"
Modern developers could learn a lot from Angela Lansbury.